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Post by Rusty Shackleford on Aug 2, 2014 12:01:42 GMT
Well I haven't seen anything really happening the lore team's skype group about this whatsoever...
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Post by sgtsammac on Aug 2, 2014 12:51:28 GMT
Well I haven't seen anything really happening the lore team's skype group about this whatsoever... And you have an inability to PM/Contact directly then....?
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mrimatool
Lore Developer
Your guy, Toolio <3
Posts: 703
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Post by mrimatool on Aug 2, 2014 13:24:23 GMT
Love when people start being cunts to eachother for no reason.
Come on people lets keep it on topic.
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Post by nikolaithebeast on Aug 3, 2014 8:12:05 GMT
I HATE YOU AND THE MUSIC YOU LIKE.
Moving along.
What we REALLY need, would be for the map to have caves under the station, and shit like that. I know we wont, but I'd love for a series of randomly generated caves that can or cannot lead you across the station.
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Post by mocheeze on Aug 3, 2014 15:09:30 GMT
I HATE YOU AND THE MUSIC YOU LIKE. Moving along. What we REALLY need, would be for the map to have caves under the station, and shit like that. I know we wont, but I'd love for a series of randomly generated caves that can or cannot lead you across the station. Good luck with random generation on byond :v Also I haven't heard good things of Z-level travelling but I dunno if things have changed or not since.
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SoundScopes
Developer
The Lazy Coder
Went for a romantic dinner, ended up disturbing the borgs who had their own romantic dinner.
Posts: 137
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Post by SoundScopes on Aug 3, 2014 18:42:05 GMT
So far you'll be able to travel between level's 3-4-5. Byond uses something like a probability generator or something, the caves would have to be premapped and chosen at startup which would add a lot of load time onto the server.
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Post by nikolaithebeast on Aug 4, 2014 11:33:09 GMT
Yeah, the random generated thing is dumb.
But awesome caves for syndicate meetings and steamy ERP sessions. Eh? Eh?
Have some rooms dug out, add some fake walls, little alcoves with booze and beds and tables and shit.
Oh, I know its code-wise really ass complicated, but make some kind of item that lets you open up a secret syndicate room with some viewing computers and a teleporter and some shit. that'd be rad.
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Post by Skull132 on Aug 4, 2014 11:48:17 GMT
Actually... That isn't complicted...
Moving rockwall sprites, code to mimmick blastdoors, add some variables to buttons and such. Voila.
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Post by nikolaithebeast on Aug 4, 2014 12:00:50 GMT
This should be done, then, skully. You know you want caves to run into to escape the po-po, or using them for underground bare knuckled fights or some shit.
Imagine the possibilites. and the cave puns.
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gollee
Lore Master
I write things
Posts: 828
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Post by gollee on Aug 4, 2014 12:47:57 GMT
I would like to note that the planetary dust would end any ERP exceptionally quickly, due to messy, horribly death.
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bluesp34r
Moderator
Tsundere
Such a tsundere
Posts: 509
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Post by bluesp34r on Aug 4, 2014 17:39:13 GMT
I would like to note that the planetary dust would end any ERP exceptionally quickly, due to messy, horribly death. No pain, no gain.
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SoundScopes
Developer
The Lazy Coder
Went for a romantic dinner, ended up disturbing the borgs who had their own romantic dinner.
Posts: 137
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Post by SoundScopes on Aug 4, 2014 20:28:46 GMT
Oh there will be pain, not sure if you will gain anything from it.
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Post by PumpkingSlice on Aug 4, 2014 20:50:16 GMT
Probably a subtle message from myself stating "Your erotica was distasteful and will not be accepted through the gate of eons, minion."
Would there be any sort of plans for anomalies? Things such as interact able landmarks that could possibly be alien? In turn it could potentially have a drive on the lore side, but core ideas/gameplay wise it probably wouldn't have much affect? Unless somehow it's possible to code in such anomalies which could do things as alter weather patterns and affect certain mechanics of the game, such as changing the atmosphere. Though that would most likely cause ZAS naughties and put CPU lag to 999999(r).
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SoundScopes
Developer
The Lazy Coder
Went for a romantic dinner, ended up disturbing the borgs who had their own romantic dinner.
Posts: 137
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Post by SoundScopes on Aug 4, 2014 20:56:48 GMT
That could be looked into after we get the foundations setup and are ready to implement new features.
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Post by nikolaithebeast on Aug 5, 2014 5:11:11 GMT
Someone would need to also make the drinks more consistently realistic, since we can't argue space booze anymore.
This three sip five second drunk is silly as shit.
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Post by Skull132 on Aug 5, 2014 5:15:11 GMT
Someone would need to also make the drinks more consistently realistic, since we can't argue space booze anymore. This three sip five second drunk is silly as shit. How about. We stay on topic. How about that?
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SoundScopes
Developer
The Lazy Coder
Went for a romantic dinner, ended up disturbing the borgs who had their own romantic dinner.
Posts: 137
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Post by SoundScopes on Aug 5, 2014 5:15:42 GMT
That would be something for the suggestion forum.
-Skull -_-
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