awan
Barman
I am Awan
Posts: 14
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Post by awan on Sept 26, 2013 17:01:04 GMT
I would like it if astroid tiles can be removed by a bomb. so if I make a bomb I can mine quickly. Now if you set off a bomb on the astroid it wont destroy the blocks irl it should.
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Post by tuiee on Sept 26, 2013 17:03:19 GMT
Miners... shouldn't be making bombs. :/
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awan
Barman
I am Awan
Posts: 14
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Post by awan on Sept 26, 2013 17:23:06 GMT
scientists can and they can also access the mining astroid from the research station
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Post by tuiee on Sept 26, 2013 21:39:12 GMT
I dunno. Personally, I don't think this is too good of an idea. Miners should just mine, and scientists shouldn't be digging for ore.
That's just me, though. Let's wait for some other opinions.
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gollee
Lore Master
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Post by gollee on Sept 26, 2013 22:08:25 GMT
It annoys me when scientist mine, because quite often they will damage the mining station getting in, and they shouldn't know how to use the smelter
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awan
Barman
I am Awan
Posts: 14
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Post by awan on Sept 27, 2013 6:44:10 GMT
Well that means you are not carefull and what about irl mining they use dynamite why would nt choose to mine so slowly? when it can be done way faster and I mostly just drop off ore boxes at the mining station if you do that someone can pick them up and smelt
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mrimatool
Lore Developer
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Posts: 703
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Post by mrimatool on Sept 28, 2013 5:00:36 GMT
Because Dynamite was made obsolete 700 years previous? Or.. it's waste of plasma, or they have ripleys and plasma cutters to mine easily, take your pick.
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Chaznoodles
Moderator
Broodhost
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Post by Chaznoodles on Sept 28, 2013 11:02:14 GMT
Personally, I dislike the idea of miners having explosives. Yes, the occupation does need spicing up, but explosives are not the way forward. All it needs is one griefing miner, and the station goes to hell.
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Post by breadite on Sept 28, 2013 15:54:39 GMT
Seeing that there's giant robots that can move massive amounts of ore and rock, and complex hand held machinery that can cut through stone walls and separate the ore quickly, explosives mining ends up overly dangerous and unneeded.[edit]Now that I re-read it he might just be talking about making the meteor tiles destructible through explosion, not just giving mining bombs to dick around with
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Post by nikolaithebeast on Sept 28, 2013 20:31:57 GMT
Wait. You want to use plasma to mine plasma. This seems inefficient and stupid.
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Post by Ducky on Sept 29, 2013 15:53:15 GMT
I mean... What other purpose does toxins lab have then? Researching atomic structure of plasma? And the way I do it... Is I usually talk to the RD, usually with paperwork. I contact one of the miners. I ask him to take me on the asteroid with him. Act all clumsy in the mining hardsuits, as I imagine they're more bulky than excavation ones. Ask him to dig into the rock. Place and detonate. Then I ''teach'' the guy how to set them up and detonate them safely. He does it a few times while I'm present. Then we go our seperate ways, unless there's something in paperwork saying only I can detonate them or something... And I think griefing would happen more often in science than in mining.
As for scientists mining stuff... If there are no miners round is extended and there is nothing else do to... I usually ask HoP to give me access, I tell him about my previous experience with archeology and working in low pressure inviroments. Not really the best RP way of doing this, as I would still be clueless about smelting minerals... But still. If there are no miners and like 8 people on, better to add some RP than none... (or leave RnD and robotics practicly useless).
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Post by nikolaithebeast on Oct 1, 2013 6:42:01 GMT
I mean... What other purpose does toxins lab have then? Researching atomic structure of plasma? And the way I do it... Is I usually talk to the RD, usually with paperwork. I contact one of the miners. I ask him to take me on the asteroid with him. Act all clumsy in the mining hardsuits, as I imagine they're more bulky than excavation ones. Ask him to dig into the rock. Place and detonate. Then I ''teach'' the guy how to set them up and detonate them safely. He does it a few times while I'm present. Then we go our seperate ways, unless there's something in paperwork saying only I can detonate them or something... And I think griefing would happen more often in science than in mining. As for scientists mining stuff... If there are no miners round is extended and there is nothing else do to... I usually ask HoP to give me access, I tell him about my previous experience with archeology and working in low pressure inviroments. Not really the best RP way of doing this, as I would still be clueless about smelting minerals... But still. If there are no miners and like 8 people on, better to add some RP than none... (or leave RnD and robotics practicly useless). Let me say it again. Your using plasma, which is the entire reason aurora exists, to mine...for more plasma. And your not guaranteed to even get more. Your a gambler, essentially. This is the mining equivalent of working the slots.
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Post by breadite on Oct 1, 2013 19:32:52 GMT
Toxins, like almost all of science is to experiment with plasma right? There's just tend to be the explosive manner. There job isn't to go and make bombs for mining per se but to experiment around with making explosives. I believe they have a launcher and room off in space and everything for that
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Post by Ducky on Oct 2, 2013 15:11:22 GMT
Well I don't know. Isn't in the lore plasma suppose to be a ''new'' oil. Used for fuel etc.? Isn't that like saying using oil for making plastic or any of the other millilon things made out of it, which are used to get more oil is counterproductive?
And the testing area has a pretty much one time use. So where else to take them besides the asteroid. But anyways, in that case, it has no use whatsoever... Using all of the gas to make a bomb then not make anything of it...
90% of the time it blows up half of science anyways and is pretty much a nuisance heh.
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Post by nikolaithebeast on Oct 2, 2013 15:35:55 GMT
Well I don't know. Isn't in the lore plasma suppose to be a ''new'' oil. Used for fuel etc.? Isn't that like saying using oil for making plastic or any of the other millilon things made out of it, which are used to get more oil is counterproductive? And the testing area has a pretty much one time use. So where else to take them besides the asteroid. But anyways, in that case, it has no use whatsoever... Using all of the gas to make a bomb then not make anything of it... 90% of the time it blows up half of science anyways and is pretty much a nuisance heh. Why would need to test a bomb more then once. It's a bomb. Either it went off or it didn't.
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Post by tuiee on Oct 3, 2013 4:22:55 GMT
Well I don't know. Isn't in the lore plasma suppose to be a ''new'' oil. Used for fuel etc.? Isn't that like saying using oil for making plastic or any of the other millilon things made out of it, which are used to get more oil is counterproductive? And the testing area has a pretty much one time use. So where else to take them besides the asteroid. But anyways, in that case, it has no use whatsoever... Using all of the gas to make a bomb then not make anything of it... 90% of the time it blows up half of science anyways and is pretty much a nuisance heh. Why would need to test a bomb more then once. It's a bomb. Either it went off or it didn't. This is a good opportunity to bring up my stance concerning toxins research. I hate it and would erase it from the map and replace it with a science break room if I could. Toxins can and will fuck your shit up. It WANTS to kill you.
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Post by Ducky on Oct 3, 2013 12:08:22 GMT
Well that's what I'm saying. If giving them to miners is against RP (which I only saw a few times happening) then it's just another vecant office. I'd completely agree replacing the room with something else... Something that dosen't blow up half of the science anyways
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Chaznoodles
Moderator
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Post by Chaznoodles on Oct 3, 2013 13:09:23 GMT
The station's purpose is plasma research. That's why it's there.
The problem with asteroid tiles is that they cannot be removed by anything, as I believe they're classed as unsimulated and airless.
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Post by danmageddon on Oct 3, 2013 16:13:37 GMT
My suggestion back on Apollo was to just fold Mining into Science. At the moment, Mining alone is a pretty boring job, and there's near-zero incentive to play it, but without it Research is either stonewalled at a certain point, or has to resort to raiding a max-security satellite for spare junk.
It gives the QM something to do if you're active, but frankly most miners even ignore the part of the QM in the supply chain and just drag the box to science themselves.
Give the Science station a smelter, and Mining becomes entirely obsolete. Mining was always a supporting role for the science sector anyway, and Xenoarchaeology was always pretty dependant on Mining.
Fold Mining into science and make all Miners Xenoarchaeologists, and you get..
Roboticists building Ripleys for Xenoarchaeologists to mine for artifacts and minerals, Xenoarchs bringing minerals and artifacts back to the station, giving the minerals to R&D for more research and toys, Toxins providing bombs for speed-mining, and Blorp sat in Xenobiology not giving a fooshk about any of the above.
And if you happen to not give a fuck about science and really just want to be a miner, that's fine, you can still go Xenoarchaeologist and mine to your hearts content without being obliged to study artifacts (I've never seen them used productively anyway, honk.)
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Post by nikolaithebeast on Oct 3, 2013 19:02:42 GMT
As someone who gives zero shits about mining AND sciences, I agree, as mining is meh. Maybe just give them a sciencey name. Like 'Resource Acquistioners'
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