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Post by frances on Apr 17, 2014 10:19:11 GMT
As the title says - this isn't a gameplay issue at all; for that aspect, the baystation wiki is quite exhaustive (apart from a few topics, but you take what you get 9_9) But no, this issue is more of a roleplaying nature.
I haven't been here for long, but most of you probably at least vaguely know me, or have seen me in OOC by now. For me, it's been two weeks of fun, sleepless nights, spending most of my free time roleplaying on this server, and honestly, it's been a thrilling experience. However, there's something which has been bothering me as of late - and is bugging me more and more as I begin to account more for my surroundings.
I feel really left out. Now, I understand the dynamics on a server such as this are complex, and (I'm guessing) some people have frequent RP partners (by that, I mean person-to-person, not char-to-char), and most characters are part of a complex mesh of interpersonal relationship. But even after playing regularly for a little while now, I still feel no different from a random joining the server for the first time. I have a better understanding of how the roles I've learned work, and I'm generally not as lost when I have to RP out a certain situation, but I simply feel... like all I really do is sit around, do my job, and act as an unseen extra in the lives of other characters.
The tip that might immediately come in response to this, obviously, is "if you can't find any good RP, then start your own!". This is obviously not always effective, however. Most of Aurora's characters are already preoccupied with their own RP routines; I'm often gonna try to engage in RP with someone only to awkwardly find out that they were in fact trying to interact with another character, and while their players are nice enough to dedicate me some of their time, I essentially feel as if I'm intruding in someone else's game, and these kind of interactions never end up going anywhere.
One of the reasons why I think it's so hard to fit in is because everyone already seems to have their own thing going on. Normally, this wouldn't be a problem; in any other community, you'd simply hang back and get a sense of things, until you reach a point where you feel like you know enough to chime in conversations. But there's no such point when roleplaying - because most of SS13 is dictacted by what happens IC, and not OOC, it's nigh impossible to simply "insert" yourself in any group at a given point, and basically act like you own the place. And - wait, I'm not done - I think that's perfectly okay. It wouldn't make sense in any other community, so why would it make sense now? People are entitled to do whatever they want. And if you have a closed off, tightly knit RP group which fuctions well as a (mostly) autonomous unit, then it'd be ridiculous to ask you to accommodate new players - that's simply not your job!
Here's where my problem is, though. If not through these people, then how? This has to be a problem that most of you encounter regularly, and if not, have encountered at some point, when you were new players. But even if you're well-acquainted with everyone OOC (which facilitates RP somewhat in my experience), unless you introduce every new character as some "long-lost relative of X" or something similar, then there's going to be a point at which you'll be playing the new guy or gal, that nobody really knows and nobody really wants to talk to, because there's already so much stuff going on and oh-my-god-the syndicate is nuking the base in retaliation to something a character did twenty rounds ago.
So I'm simply asking you guys, how do you do it? I'm not exactly sure what I'm looking for. Tbh, not only do I feel bad whenever I end up intruding into somebody's RP by walking into a seemingly deserted room only to find a group of library-conspiring heads simply because I'm trying to find something to do, but even simply by making this thread, I kind of feel like the new kid in kindergarten who's basically coming up to people during recess and asking them if they want to be their friend.
I'm not looking for a pat on the back. I'm not looking for encouragement (well, maybe some?) But I guess I simply wish I could get a better sense of how things are done here, because honestly, the thought of being never able to fit in gets pretty jarring at times.
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gt3d
Detective
Posts: 32
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Post by gt3d on Apr 17, 2014 10:26:50 GMT
Well what I end up doing (involves patience) is do my job well. Get recognized. interact and pester people about their background..and lots of "me" s. Slower nights help. Asking people about things and how to do things helps. I like to help people who ask for it..as long as they talk back and not just..*stare*..
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Post by pkisbest on Apr 17, 2014 12:31:23 GMT
I had this issue when i joined Aurora specific. Back on old apollo it wasn't an issue. But you just RP well and eventually you will get noticed, happened with me and now I can assure you everyone has met one of my characs(maybe) and will be able to identify me. It takes time and patience unfortunately but it does happen
And honestly. My RP really broke out when one of my characs became in a relationship with another(and the fact that Marika was well known on old apollo)
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Post by Skull132 on Apr 17, 2014 14:33:41 GMT
What PK pointed out may actually serve as a good start point: have your characters make friends. Have your character get to know them, have them get to know your character. Expand that network, and it kinda-sorta goes from there.
To bring a parallel, I have similar issues, but oddly enough, they're character specific. I have effectively eliminated three characters due to this: Hugo Vanleer (an friendly, pleasant, old CE), June Sonnberg (a professional surgeon), Christoph Vanleer (akin to his father, but way younger and more naive). All of'em were scrapped because I had nearly NOTHING to do with them. There were minor arcs concerning Hugo, but those all withered and died. So, I scrapped the characters. The lore behind them still exists, but is relatively meaningless in the grand scheme of events.
Your main character is Kimmy Jensen, is science, correct? Science, at least during my play times, is one of the craziest places to be in, with a lot of curious things to do. Further more, the science I know is a very closely knit family, my RD (Erec Bellard) makes it his purpose to build a family out of the science personnel he meets, provided they meet his expectations (however, you and I don't seem to have the same playing hours, so yeah).
Basically, you need two things, from my viewpoint: a department/job that interests you, and friends with your character. Hilarity, stupidity, and a heck of a lot more will ensue from there. Also, don't be afraid to contact people OOCly and weave storylines that way. There's only so much that can be done ON station, and certain things need to be taken off station and handled with there (anything from character relationships to clandestine meetings between networks and so on). Oh, and don't be afraid to contact people OOCly with the intent of figuring out character friends/previous knowledge either.
Hopefully this helps.
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Post by frances on Apr 17, 2014 20:10:53 GMT
Well what I end up doing (involves patience) is do my job well. Get recognized. interact and pester people about their background..and lots of "me" s. Slower nights help. Asking people about things and how to do things helps. I like to help people who ask for it..as long as they talk back and not just..*stare*.. I'm afraid that doesn't solve my problem. People actually know me at this point, OOC. I just feel like nevertheless, their characters won't really hang out with me, not because they don't want to, but simply because they have their own game already going on. I feel like striking up conversations with people I work with help, sorta? But after that, I'm at a loss. It might be easy to get acquainted with others, but you really have to push to get up and into their personal lives, and that's a process which I find to be very artificial. What PK pointed out may actually serve as a good start point: have your characters make friends. Have your character get to know them, have them get to know your character. Expand that network, and it kinda-sorta goes from there. To bring a parallel, I have similar issues, but oddly enough, they're character specific. I have effectively eliminated three characters due to this: Hugo Vanleer (an friendly, pleasant, old CE), June Sonnberg (a professional surgeon), Christoph Vanleer (akin to his father, but way younger and more naive). All of'em were scrapped because I had nearly NOTHING to do with them. There were minor arcs concerning Hugo, but those all withered and died. So, I scrapped the characters. The lore behind them still exists, but is relatively meaningless in the grand scheme of events. Your main character is Kimmy Jensen, is science, correct? Science, at least during my play times, is one of the craziest places to be in, with a lot of curious things to do. Further more, the science I know is a very closely knit family, my RD (Erec Bellard) makes it his purpose to build a family out of the science personnel he meets, provided they meet his expectations (however, you and I don't seem to have the same playing hours, so yeah). Basically, you need two things, from my viewpoint: a department/job that interests you, and friends with your character. Hilarity, stupidity, and a heck of a lot more will ensue from there. Also, don't be afraid to contact people OOCly and weave storylines that way. There's only so much that can be done ON station, and certain things need to be taken off station and handled with there (anything from character relationships to clandestine meetings between networks and so on). Oh, and don't be afraid to contact people OOCly with the intent of figuring out character friends/previous knowledge either. Hopefully this helps. Well, yes and no. I don't really have a main character - just some characters I play less (like my hams, Boriss and Maddox - who I have pulled aside from a few special occasions - and a few very generic characters I'll use for learning roles). But about Kimmy, I feel as if she's actually in a good spot right now. Without being asocial, she's just not the type to make a ton of close friends. And she knows some people in science now, which is good. I'd say I'm happy with her; people in science are really friendly, and it's easy to meet people there. It's simply- really closed off from the rest of the station, I guess? Like all of that is fine, but if I want to play a character who's not in science, or if I even want to play Kimmy in medical instead, I'm going to be struggling a lot and have really boring rounds. Something else I'm wondering is, how often do people (regulars) introduce new characters? Because not even two days ago, I tried to engage a RP with a character who I thought I was new, only to find out that they just hadn't been around for a while and already had a really complex in-station backstory that was continuing at this point :L
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Post by Skull132 on Apr 17, 2014 20:29:48 GMT
Something else I'm wondering is, how often do people (regulars) introduce new characters? Because not even two days ago, I tried to engage a RP with a character who I thought I was new, only to find out that they just hadn't been around for a while and already had a really complex in-station backstory that was continuing at this point :L It depends on the person. Some players are idea machines, and prototype characters like crazy. I, personally, have a developed set of eight or so, I just vary my usage of them. Also, I wouldn't see the complex in-station backstory as a barrier, it may affect certain things, but shouldn't stop you from integrating with them further.
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Post by pkisbest on Apr 17, 2014 20:43:35 GMT
It also depends on how you wanna RP the character. As A big outgoing person or a quiet not very social person. Ive noticed your characters. That alone should surprise you haha
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gollee
Lore Master
I write things
Posts: 828
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Post by gollee on Apr 17, 2014 20:51:37 GMT
I would be happy to RP with you, walk up to any of my characters, ((Any Truesight, Starbreeze, Kilur, Godwin Mortland, Heris)) And I will attempt to get you involved in one of the various things they are involved it.
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F_sphere
Retired Admin
I'm not back. jk.
Posts: 495
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Post by F_sphere on Apr 17, 2014 21:11:39 GMT
This all happened to me just before I quit SS13... I honestly couldn't find any answer other than, well, getting lucky, or making contacts OOC and arranging roleplay through that.
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Post by pkisbest on Apr 17, 2014 22:05:23 GMT
Well 4/6 characs are in my forum signiture(other 2 are helpful the security Borg and Gina Lester Station engi and sec officer)
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Post by tuiee on Apr 18, 2014 1:07:49 GMT
I had this issue, too. For me, the answer was patience; it took me months to get recognized.
I can't really think of any "quick fixes" for this... so, sorry for that. I suppose I'm just pointing out that if you stick with it, you will figure it out. There's just a massive learning curve-ish thingy.
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Leore
Tertiary Admin
Posts: 158
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Post by Leore on Apr 18, 2014 1:37:15 GMT
I actually sort of envy you, Frances. It's why I frequently get rid of characters and introduce others. It's so I don't get caught in that general clique (not to be seen as an insult). I like fresh, new characters, and I find when you continue a deep relationship over numerous rounds, it just slowly eats away at your character, before it just becomes ridiculous. I can see many new players, such as yourself, being alienated due to this same clique, and I understand. I would be more supportive of these relationships if they, per say, had antagonistic connections. Envy, scorn, intrigue, general hatred, rudeness, etc. I'm not sure how to explain it. But that's just how I choose to play.
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Post by frances on Apr 18, 2014 3:42:27 GMT
I actually sort of envy you, Frances. It's why I frequently get rid of characters and introduce others. It's so I don't get caught in that general clique (not to be seen as an insult). I like fresh, new characters, and I find when you continue a deep relationship over numerous rounds, it just slowly eats away at your character, before it just becomes ridiculous. I can see many new players, such as yourself, being alienated due to this same clique, and I understand. I would be more supportive of these relationships if they, per say, had antagonistic connections. Envy, scorn, intrigue, general hatred, rudeness, etc. I'm not sure how to explain it. But that's just how I choose to play. By no means are all of my characters friendly - some of the designs I have in mind hold outright hostile or antagonistic intents. While friends are good, a station which resembles more closely a Mr. Rogers show than a typical SS13 game does not provide the best breeding ground for long-lasting quality RP. The "clique" is not merely a clique. It's a group of characters, most often, which have some sort of relationship to each other. They're not strangers, that's all. It's that "stranger" part I'm looking to get past. One of my newest character ideas is for a detective. I'm gonna see where I can go with that.
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gollee
Lore Master
I write things
Posts: 828
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Post by gollee on Apr 18, 2014 10:20:46 GMT
I get around that by regularly resetting my character's personalities, not their relationships or memories, just their personalities, so they don't become dark, brooding loners.
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Post by Rusty Shackleford on Apr 18, 2014 11:23:15 GMT
Maybe you could add something to your characters that makes them stand out. For example, I decided to give Janet a stutter, and although cliche, I suppose it did get her noticed, and people remembered the character a little better. Also, collaborating with other players through OOC means is an excellent strategy.
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Post by frances on Apr 18, 2014 11:27:22 GMT
Maybe you could add something to your characters that makes them stand out. For example, I decided to give Janet a stutter, and although cliche, I suppose it did get her noticed, and people remembered the character a little better. Also, collaborating with other players through OOC means is an excellent strategy. I always try to add "flavor" to my characters, basically anything that makes them noticeable in everyday interactions, from being really shy to overconfident or sassy. While I know it does help set them apart from characters that act in an overly generic way until drama or backstories get involved, it doesn't seem to have gotten me anywhere so far. Still good advice, nevertheless, and I agree with it V vV
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Post by echotango23 on Apr 18, 2014 17:54:00 GMT
I like rping with Kimmy in medical, I play Setsuna if you remember. We should rp more
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Post by pkisbest on Apr 18, 2014 21:19:50 GMT
My characs are either extremely good hearted or complete assholes or both
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Post by tuiee on Apr 21, 2014 3:17:45 GMT
Mmmmmm
Dat grammar. Take me now, Halo baby.
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farcry11
Moderator
God Emperor of Pleb Kind
Strictly Platonic
Posts: 1,347
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Post by farcry11 on Apr 21, 2014 5:37:42 GMT
I'd like Halo more if he always spoke as he just did.
I don't want to laff.
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