Post by Brymaster29 on Apr 14, 2014 6:10:19 GMT
So I was sitting down one day and thought of a few new game-modes, Let me know wat you guys think of them, Maybe they could someday even be implimented .
#1: Dangerious Negotiations - So, Nanotransen and The Syndicate have decided to "Try" And Negotiate a Peace or Ceasefire between the two of them. The Leader of Nanotransen and all the heads of Nanotransen, As well as the Leader of the syndicate and all the Syndicate heads decide to meet at the Most Disputed halfway point between the two Enemies, The Space station Aurora. Some of the Heads of Nanotransen could be against the Idea and so could some of the heads of the syndicate, And of course the crew of the Aurora have opinions on the matter too! Possibly Selecting a few people At random before round start to try and "Stop" a deal from being reached between the two Enemies. Maybe even have it set up like an RP-Rev round? Where its the players choice to try and stop this from happening or Help it along.
#2: Unearthly Interns - So the Xeno's and Nanotransen have Decided to try and get along for once, As per a deal The Xeno's have sent a select few amoung their ranks to work on Space Station Aurora as interns for Each Department in The station so that Each race can attempt to interact and learn from eachother peacefully, Maybe even helping end the Xeno's Population crysis (My theory on why Xeno's Jump in and Try to Rapidly procreate on SS13.) The Xeno's Would be able to use tools and wear uniforms just like any other member of the crew. Of course there will be some Non-Supportive Members of the Space station Aurora Crew, Perhaps even Some Xeno's Who didnt want to go?
#3 Operation Retrival - Nanotransen has located an Abandoned Station Near Space station Aurora (The Derilict) And has Decided "Well Hell, Two stations are better than one!" And selects the on shift Crew of the Aurora to Repair the Derelict to Operating condition, As far as this Game-Mode goes, It would be like extended Except with Much more to do! Maybe even Establishing a Shuttle connection from the Derilict to Space station Aurora for easy transport??
#4 Lone Survivors - All contact with EVERYONE outside of the space station Aurora has been lost and the station is begining To Drift into Completely uncharted space, With no way to Order more Supplies they must Rely on eachother to make the best of the situation and Possibly try and figure out a way to Make contact with Central Command/Nanotransen...But...PLOT TWIST: Central Command and Nanotransen have been Sucsessfully Taken out by the Syndicate, The crew are unaware of this until later on in the round when they finnaly recieve one last messege from High command, Its very Distorted and hard to understand as well as Very Panicked, It Lets the crew know that There is nowhere to go, And they are alone, At best. It would play much like an Extended as well, But with Minor events for the crew to try and overcome, Such as Meteor Strikes and power failures, And remember your alone There is no Emergancy shuttle or Ordering Supplies! Essentially this is a Survival-Extended Scenario.
#1: Dangerious Negotiations - So, Nanotransen and The Syndicate have decided to "Try" And Negotiate a Peace or Ceasefire between the two of them. The Leader of Nanotransen and all the heads of Nanotransen, As well as the Leader of the syndicate and all the Syndicate heads decide to meet at the Most Disputed halfway point between the two Enemies, The Space station Aurora. Some of the Heads of Nanotransen could be against the Idea and so could some of the heads of the syndicate, And of course the crew of the Aurora have opinions on the matter too! Possibly Selecting a few people At random before round start to try and "Stop" a deal from being reached between the two Enemies. Maybe even have it set up like an RP-Rev round? Where its the players choice to try and stop this from happening or Help it along.
#2: Unearthly Interns - So the Xeno's and Nanotransen have Decided to try and get along for once, As per a deal The Xeno's have sent a select few amoung their ranks to work on Space Station Aurora as interns for Each Department in The station so that Each race can attempt to interact and learn from eachother peacefully, Maybe even helping end the Xeno's Population crysis (My theory on why Xeno's Jump in and Try to Rapidly procreate on SS13.) The Xeno's Would be able to use tools and wear uniforms just like any other member of the crew. Of course there will be some Non-Supportive Members of the Space station Aurora Crew, Perhaps even Some Xeno's Who didnt want to go?
#3 Operation Retrival - Nanotransen has located an Abandoned Station Near Space station Aurora (The Derilict) And has Decided "Well Hell, Two stations are better than one!" And selects the on shift Crew of the Aurora to Repair the Derelict to Operating condition, As far as this Game-Mode goes, It would be like extended Except with Much more to do! Maybe even Establishing a Shuttle connection from the Derilict to Space station Aurora for easy transport??
#4 Lone Survivors - All contact with EVERYONE outside of the space station Aurora has been lost and the station is begining To Drift into Completely uncharted space, With no way to Order more Supplies they must Rely on eachother to make the best of the situation and Possibly try and figure out a way to Make contact with Central Command/Nanotransen...But...PLOT TWIST: Central Command and Nanotransen have been Sucsessfully Taken out by the Syndicate, The crew are unaware of this until later on in the round when they finnaly recieve one last messege from High command, Its very Distorted and hard to understand as well as Very Panicked, It Lets the crew know that There is nowhere to go, And they are alone, At best. It would play much like an Extended as well, But with Minor events for the crew to try and overcome, Such as Meteor Strikes and power failures, And remember your alone There is no Emergancy shuttle or Ordering Supplies! Essentially this is a Survival-Extended Scenario.