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Post by Dalekfodder on Jul 31, 2014 15:16:07 GMT
Okay so lately I've encountered an issue...
People don't care about their characters. I don't mean it OOCly, I mean it ICly, people don't care about their lives, their limbs, their money, everything. Everything that is not mechanical is voided. There's no emotion apart from lub lub. There's no pain. There's no fear, only heroes NSS Aurora deserves.
I don't get it. For example if SOMETHING kills HALF of the crew, you would not throw yourself infront of it. You would show no sympathy for it and infact you would just ran away with all you got. If someone's armed, you would not try to disarm him. If someone has hostages you would actually care about those lives.
People don't care about their jobs. That's now a serious issue, you live on the pay nanotrasen gives you if nanotrasen terminates your contract your life on NSS Aurora is done which means if you don't care about it you lose your place on NSS Aurora you worked so hard to be on board and you just throw it away. Call it insulting heads, call it being overemotional at small stuff, call it ERPing for hours and ignoring your job... I believe this issue is 'ere cos we have no actual punishments and I'm speaking of IC ones.
Also AI's would follow CC official orders, don't be retarded.
One last thing: If you're going to call names, get rekt, keep it calm when you respond too.
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gollee
Lore Master
I write things
Posts: 828
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Post by gollee on Jul 31, 2014 15:49:14 GMT
Only one of my characters could be called a hero character, and that is Inis.
All my characters fear pain, harm, job difficulties. Most have a trigger; e.g. Amy/ Inis being in danger sets off Varan,because family is everything to him.
The only characters I have that don't have triggers are Amy and Iris. Amy is literally scared of everything and everyone (And in doing so makes her very hard to hurt/kill, due to the station always rallying to defend her, and she can make you feel so bad about what you did OOCly.). Iris is just a rather selfish and shallow young woman
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Post by Dalekfodder on Jul 31, 2014 16:06:14 GMT
Well it's okay. But it's not okay if you don't fear death, when you do something your character should be feeling the fear of death... but there's no fear, that's the point of it all... Be a hero as much as your fear allows, nothing more yet everyone is just fearless rambo's.
Maybe it's because we have no Character Kills, who knows?
Edit1: I invite you all to turn on hardcore mode, turn on Character Death mode. We'll see how fearful you're then.
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Mr. Majestic
Developer
Majestic is the name, majestic is the game.
Posts: 485
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Post by Mr. Majestic on Jul 31, 2014 16:11:18 GMT
I actually played a round. THE BOOPTITSKY BROTHERS. Da. Was a good round... We atleast to begin with. Viking had to go afk so he set me up with some tools to invade the station and I was off.
Anyway, I managed to take the RD hostage. He (I didn't know this at the time) had some things up his sleeve incase the Booptitskys came on station. Like a cigar filled with explosive fluid powerful enough to put a hole in the floor of a space station. Anyway, I took him hostage with no one finding out. We went to the science outpost and there he removed all his gear. But I wasn't being a dick so we chilled for a bit while I notified the crew I'm pointing a desert eagle at their Research Director. He offered me a cigar, after I refused and told him to smoke it (I didn't even know it wasn't a normal cigar) he explodededed. I was like "Whaaaaaaaaaaaat. Fuck my leverage on the crew is dead."
So, I had to make a plan, and the crew wanted someone to go check if the RD is alive. Ah, there's an idea. So eventually when I used the thermonuclear warhead Vikkles spawned for me to convince them to send their only security officer unarmed (or so I thought) onto the science shuttle. I took him, and held the gun to his head and forced him to say the RD is alive. Up until now I was very very impressed with how the fear and stress was RP'd. After I told him to remove all his stuff (shoes, sunglasses, backpack etc) he seemed to keep avoiding the "lose the backpack" part. Turns out he had a flamethrower in there! Woopie! Anyway, as soon as he pulled it out I pointed the gun AT HIS HEAD. This is where things went doooowwwwnnnnn. He just (attempted) to set me on fire. I dodged the flames and shot him till he fell. Which took about one bullet. I strapped him to a chair, and seeing as a I couldn't save his life I decapitated him. As to use the head to intimidate people. But alas! The whole crew decided time4robust. As I made my way to the captain's office to acquire the ID to use to my advantage- I found a ordinary doctor... Having hacked all the way in there. My word. Okay. Let's point the gun at his head. NO WAIT HE SHOOTS A SYRINGE AT ME. Well then. That failed. And I still had a gun. So I threatened him again. NNNOOOOOOOPE. He rushed me with a crowbar. Sensing my gun (which was out of ammo. Hue) was not gonna be useful I drew a ENERGY SWORD. Yet he still kept coming. After some tussle he got around me and ran to escape, I persued him. Somewhere in the mess he managed to shoot me with an injection and I dropped. Outta nowhere a barman comes and shoots me while I was cuffed and restrained and unconcious. He shot me till my head fells off. Ouch.
End conclusion: Dalek, if you think this post is gon' change much. You is lying to yourselfs.
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Post by Dalekfodder on Jul 31, 2014 16:13:48 GMT
This post is here so we can find a way out bro.
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Post by PumpkingSlice on Jul 31, 2014 16:15:56 GMT
I really have nothing to add to this. You've addressed a lot if not all the issues which we face every day. Certianley ones that I see the most prominent. There seems to be a lingering that.. people take their characters to heart and flesh them out. Whilst that is good, they're fleshed out a little too much. To the extent that they'll have something special about them that just wouldn't make sense. Don't get me wrong, special is fine. Hell I have a character who's dam well snowflake and a lot of people know this, but it's controlled and kept to a certain level. Also too many character weeaboo's in game. PumpkingSlice nods
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mrimatool
Lore Developer
Your guy, Toolio <3
Posts: 703
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Post by mrimatool on Jul 31, 2014 16:29:50 GMT
DaleK, what's sad is this isn't an issue.. and it's been a problem since before we made the server... Back when we were admins on Apollo.. and even before that.
The only thing I can think that will change this... Is if admins and staff stop with favouritism and punish the regulars for these kinds of action's, as they should be. Remove whitelists, give temp bans, give official warnings. That kind of stuff. Anyway that's my two cents
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Post by Skull132 on Jul 31, 2014 16:44:55 GMT
DaleK, what's sad is this isn't an issue.. and it's been a problem since before we made the server... Back when we were admins on Apollo.. and even before that. The only thing I can think that will change this... Is if admins and staff stop with favouritism and punish the regulars for these kinds of action's, as they should be. Remove whitelists, give temp bans, give official warnings. That kind of stuff. Anyway that's my two cents Two notes. It is still an issue. Regardless of when it started and how long it has persisted for. Point two: we are very god damned rarely informed of such things. And as I've pointed out, admins are not superhumans with omnipotence. This is why adminhelps exist, this is why player complaints exist. But no one seems to use them for this purpose! Regardless of the fact that the Player Complaints section was tailor made with issues like this in mind -- RP issues that are not fully situational/isolated!And a lack of information renders the staff unable to act. All in all: use your words, and help us solve this issue.
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Post by nikolaithebeast on Jul 31, 2014 16:47:52 GMT
DaleK, what's sad is this isn't an issue.. and it's been a problem since before we made the server... Back when we were admins on Apollo.. and even before that. The only thing I can think that will change this... Is if admins and staff stop with favouritism and punish the regulars for these kinds of action's, as they should be. Remove whitelists, give temp bans, give official warnings. That kind of stuff. Anyway that's my two cents It's because, Toolio, everyone wants to be a hero. Or a cool guy. Not a lot of people are trying to be their character. For example, Rai moved and bolted down medical in the arrivals escape pods, and doomed the rest of the station to die, during an event, because she only cared about her fellow doctors. She even attempted to escape, but realized she was fucked and killed herself before getting infected by the events monsters, being a cripple who can't even outrun a diona. Part of the issue is that people don't want to do negative things, because they might be Oocly yelled at/banned for it. But mostly, it's people who wanna be the guy. That guy. You know the one. It can't be fixed. It's why I see engineers following Jasri, even after telling them four times to leave or they will be arrested for interfering with security matters.
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Post by Dalekfodder on Jul 31, 2014 16:56:19 GMT
Maybe for once we can do an event where everydeath is perma and don't do extreme stuff?
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Post by nikolaithebeast on Jul 31, 2014 18:01:17 GMT
Permadeath has been given as a suggestion for events, it failed because no one wanted to risk their characteris a griefer got on, or a meteor hit, or whatever the fuck, so most people just sorta bugged off.
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gollee
Lore Master
I write things
Posts: 828
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Post by gollee on Jul 31, 2014 18:46:32 GMT
I have considered killing off or otherwise removing Inis several times, she is getting too special snowflake, and the only other option is liberal retcon... But, as I guess is the reason for most players, they are very, very attached.
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farcry11
Moderator
God Emperor of Pleb Kind
Strictly Platonic
Posts: 1,347
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Post by farcry11 on Jul 31, 2014 18:55:28 GMT
I love killing off my characters. It's fun, creates drama and good RP for myself and others, and can even change the story of the server somewhat.
As for fear RP, I do my best to maintain it- but I think we all still slip up sometimes. To be frank, if you see someone ramboing in-game, a help and the situation will be straightened out.
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Post by Dalekfodder on Jul 31, 2014 22:23:12 GMT
I didn't throw any names in here.
Don't use "I" we didn't ask how you do it, there's an issue and this post is to find a fix to it.
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farcry11
Moderator
God Emperor of Pleb Kind
Strictly Platonic
Posts: 1,347
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Post by farcry11 on Jul 31, 2014 22:39:05 GMT
It'll be solved if people feel like reigning in their characters, Dalek. No two ways about it- you can't really force people to stop RPing a certain way.
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Post by Dalekfodder on Jul 31, 2014 23:24:50 GMT
There's a minor problem... It's not Roleplaying at all, it's an issue that needs to be fixed as I said.
Because that way is ignoring all the aspects of roleplaying, it's definitely not roleplaying.
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Post by Rusty Shackleford on Aug 1, 2014 0:08:53 GMT
I have considered killing off or otherwise removing Inis several times, she is getting too special snowflake, and the only other option is liberal retcon... But, as I guess is the reason for most players, they are very, very attached. I love killing off my characters. It's fun, creates drama and good RP for myself and others, and can even change the story of the server somewhat. As a writer with a rather sick imagination, I have at least 22 ways to kill off Janet at any given time, and about ten per every other character. I also have ideas for new characters and I already have planned deaths for them as well. Hue. Seriously, if you need someone dead, really dead, give Rusty a call.
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farcry11
Moderator
God Emperor of Pleb Kind
Strictly Platonic
Posts: 1,347
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Post by farcry11 on Aug 1, 2014 0:41:10 GMT
Back to the point at hand, please. Does anyone have any ideas?
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witt
Moderator
The Banker
Posts: 238
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Post by witt on Aug 1, 2014 0:56:32 GMT
While I understand the issue, the only way I see us truly fixing it is if the admin/mod team are given the ability and authority to paraglide people with fear. Now I know you lot think it is dumb or won't work, but it's the only true solution to the problem of fear RP and heroism that my mildly insane self can think up
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farcry11
Moderator
God Emperor of Pleb Kind
Strictly Platonic
Posts: 1,347
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Post by farcry11 on Aug 1, 2014 1:11:15 GMT
While I understand the issue, the only way I see us truly fixing it is if the admin/mod team are given the ability and authority to paraglide people with fear. Now I know you lot think it is dumb or won't work, but it's the only true solution to the problem of fear RP and heroism that my mildly insane self can think up Exactly right. And that's a slippery slope to go down. I don't want people to be afraid of the staff. That is not how we're going to go about this.
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