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Post by dizwiz00 on Jul 24, 2014 8:37:10 GMT
Hello everyone, I'm new to this community and space station 13. I have Ai character named Fergus and I give him a emotional personality. Should I stick with stereotypical robotics personality or emotional one? I'm also these characters tooOther characters:Sherill WakanakaRandall Broylice
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mrimatool
Lore Developer
Your guy, Toolio <3
Posts: 703
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Post by mrimatool on Jul 24, 2014 8:43:16 GMT
Huhuhuhu welcome....
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Post by forgottentraveller on Jul 24, 2014 10:18:33 GMT
Welcome. Emotional synthetics are great. The key I find that is important for playing a synthetic like that is for as emotional as it can be. It is not human. It will have a slightly different morality and perception of the world. They treat others and have been treated by others differently. So keep in mind what 'Fergus' is and what you want it to be and try to avoid him being purely 'human just an AI'.
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Mr. Majestic
Developer
Majestic is the name, majestic is the game.
Posts: 485
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Post by Mr. Majestic on Aug 3, 2014 20:21:03 GMT
Weird part is some AIs are actually made with a human brain (but don't tell anyone... Okai?). However I see a (station) AI as a complete machine, though having never played one I'd imagine them to be straight to the point. Not actually feelings emotions. They would however be able to be programmed to mimick emotions. Like PINK's constant: "Yay!"s to display happiness. Or just the attachment of a "Oh no!" or something like that. At the end of the day the AI can't actually feel emotions like sadness, happiness, fear, love, etc. That's my opinion on the matter, atleast.
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Post by Dalekfodder on Aug 4, 2014 0:52:49 GMT
Okay so there's one weird thing about AIs... Lately I've been seeing some great AI roleplayers (old frends don't ask) rolling around like... "AI why din't u tell us ther syndie?" AI's response was "U DIDN'T ASK."
On the right perspective it makes PERFECT sense. AIs (in most of the movies) hate humans. They are not forced to report everything they see, especially if it doesn't harm the station or crewmembers.
So let's follow dis... If you see someone in red hardsuit, that doesn't mean anything for the AI. You shouldn't be yelling "AHHHHH REED GUY RUN HIDE DIEEE HAHAHHH" At the very end it can be considered bad AI roleplay...
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Post by Skull132 on Aug 4, 2014 8:27:23 GMT
At the very end it can be considered bad AI roleplay... While the rest you brought up is valid, this is not. In my opinion, leave it as a personal initiative call on whether or not to bust the antags. With one caviat. Don't bust them too hard, otherwise you remove RP potential too early from the round.
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Post by nikolaithebeast on Aug 4, 2014 11:48:04 GMT
Considering that the brain is technically just a really complicated, fleshy machine, I'd imagine you can wager that AI can form opinions, preferences and obviously personalities, being a really complicated machine, or even a brain inside a machine.
As well, it's theorized that AI will form similar concepts of personality, the Laws themselves giving them a viable urge to do these things, much like us fleshy sacks have a urge to eat, sleep and make chitty chitty bang bang with others. Instead, the AI wants to protect itself, the crew, and serve them the best it can, or whatever it's laws are. I'd suppose, even if you removed the laws, the AI may still wish to continue attempting to enact those laws, if suddenly free-form.
Of course, AI's currently have three "base" forms for roleplay, being these;
GLADOS WAS A THING, RIGHT GUYS HA VIOLENT UNDERTONES, I HATE YOU
YAY BLUB BLUB OVERHAPPY WORDS HAHAHA YAAAAY.
I AM ROBOT BEEP BEEP BOOP, ACCESS DENIED, CANT LET YOU DO THAT.
Of course, some AI have some variance or clever roleplay, and we are lucky to have some clever folk, but artificial intelligence don't seem to have a particular amount of range, due to people wanting to be more like Hal, Shodan, GLaDOS, Cortana, you know the ones.
YOU KNOW.
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Post by Dalekfodder on Aug 4, 2014 12:19:02 GMT
Oke to be honest my answer to Niko would be a nono. Because have you ever watched Dr.Who? There is alot of robotic races with emotion control boards and etc. So I suppose CC has one in AIs too, for safety purposes.
Oh err.. there's also Glados but it's because they failed to create those emotional blocks and laws.
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Post by nikolaithebeast on Aug 7, 2014 2:33:22 GMT
Oke to be honest my answer to Niko would be a nono. Because have you ever watched Dr.Who? There is alot of robotic races with emotion control boards and etc. So I suppose CC has one in AIs too, for safety purposes. Oh err.. there's also Glados but it's because they failed to create those emotional blocks and laws. The butts you on about? Those are different series. This isn't referring to robots EN MASSE. This is refering to people's roleplay in THIS game.
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