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Post by sgtsammac on Jun 17, 2014 9:11:00 GMT
Post your general suggestions for the devs here:
Suggestion Type: [Mapping, Coding, Spriting.] Suggestion: Additional Information:
Note: If this thread gets derailed, spammed with joke suggestions/wastes of time. I will ensure action is taken by the forum admin, I am fed up of almost every thread getting filled with useless, off topic, garbage.
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gollee
Lore Master
I write things
Posts: 828
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Post by gollee on Jun 17, 2014 9:14:58 GMT
Suggestion Type: Mapping
Suggestion: The replacement of the oddly placed emergency locker in medical just south of the storage, before the surgery room. It is irritating to have to place it back if you run into it, it could be moved somewhere better, or perhaps replaced with the wall mounted lockers you find on the research outpost?
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Post by hivefleetchicken on Jun 17, 2014 9:28:17 GMT
Suggestion Type: Mapping, more leaning towards Coding.
Suggestion: The introduction of pepper spray in SecTechs. There are only six/seven on the station, and there is a plethora of flashes, flashbangs and evidence bags in the sectec dispenser, so I have no clue why pepper spray would be the object that is so inhumanly rare to find. It should be more common than a flash, since pepperspray should be the ideal self-defense weapon used by any member of the crew to protect one's safety, but instead they can't be given out because there's only one for each security officer, and -NO ONE ELSE-. If you can't add them to the SecTechs, or you don't want to, at least make them more common. Thank you.
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Post by sgtsammac on Jun 17, 2014 9:29:55 GMT
Suggestion Type: Mapping Suggestion: The replacement of the oddly placed emergency locker in medical. ... Complete.
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Post by sgtsammac on Jun 17, 2014 9:31:33 GMT
Suggestion Type: Mapping, more leaning towards Coding. Suggestion: SecTec Peppersprays Methinks there is a reason they are not "easily" available beyond security... because so few crew have any defense from them, and IC'ly, when people don't know about antags. They shouldn't need them to "defend themselves" I'll await Skulls response on this one.
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Post by hivefleetchicken on Jun 17, 2014 19:30:49 GMT
Jun 17, 2014 2:31:33 GMT -7 sgtsammac said:Jun 17, 2014 2:28:17 GMT -7 hivefleetchicken said:Suggestion Type: Mapping, more leaning towards Coding.Suggestion: SecTec PepperspraysMethinks there is a reason they are not "easily" available beyond security... because so few crew have any defense from them, and IC'ly, when people don't know about antags. They shouldn't need them to "defend themselves"I'll await Skulls response on this one.Well, even so, they should still at least be more common in security.Maybe not around the station, but in security, there should be more than just 7 in the entire force.They're rarer than flashbangs, which are even in the basic SecTech with handcuffs and flashes, so why would security need an abundance of flashbangs for a crew, rather than pepperspray?
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Post by hivefleetchicken on Jun 17, 2014 19:31:30 GMT
Hm. Quoting breaks the entire format of my text.
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Post by sgtsammac on Jun 17, 2014 20:08:09 GMT
Hm. Quoting breaks the entire format of my text. You need to swap to the BBCode tab, not the "preview" tab. The preview tab being the default you look at. Anyway, I see your point... but there is honestly, only 3 or 4 people I see, ever use pepperspray, I know I don't/haven't. Additionally, Pepper sprays can be refilled, which means less are needed, Flashbangs are a one. use. item. Meaning they need to be replaced IF used, meaning more are needed. Look, I ain't denying your point, but either way I am waiting for skulls response before myself, or any other dev, adds them to the sectech.
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Post by Mewoykyinuis on Jun 17, 2014 20:50:25 GMT
Suggestion Type: Bit of Each, Maybe. Suggestion: Clothing Vendors Additional Information: Idea stolen from ADT. Basically, machines that dispense clothes, while subtracting money from your account. It'd offer the different uniforms and such within the code that aren't used commonly.
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Post by Skull132 on Jun 17, 2014 22:47:13 GMT
Suggestion Type: Bit of Each, Maybe. Suggestion: Clothing Vendors Additional Information: Idea stolen from ADT. Basically, machines that dispense clothes, while subtracting money from your account. It'd offer the different uniforms and such within the code that aren't used commonly. An idea in thought for months, many months. Backlogged for now, due to a lack of clothing options. Will develop as other projects permit.
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