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Post by potatohboi on Apr 29, 2014 17:05:46 GMT
Well ,My idea is dat when the shuttle is going to CentCom,A admin can do a event that reroutes the shuttle to a mysterious station,Full of aliens and other dangers.If the crew manages to call the shuttle in the mysterious station,They go to the centcom.
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Post by Covert0ddity on Apr 29, 2014 18:10:25 GMT
This wouldn't be too hard. Another similar event I may run eventually is what I would call a continuous. Where the game still runs on for about an hour after the shuttle is called. Likely during an emergency event, though, not a crew trans.
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Post by potatohboi on Apr 29, 2014 18:16:42 GMT
You approve my idea ?
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Post by pkisbest on Apr 30, 2014 0:05:22 GMT
Admins can just fix up the derelict and that can be the mystery station
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Post by hivefleetchicken on Apr 30, 2014 3:17:34 GMT
Seems coo'. But it needs to have spooky zombies or shades or whatnot on it. No spooks, 0/10. W/ spooks 11%/10%
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Post by sgtsammac on Apr 30, 2014 7:43:46 GMT
Admins can just fix up the derelict and that can be the mystery station Not as easy as that, the derelict would still be vented, AND we would have to teleport each player 1 by 1.
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Post by pkisbest on Apr 30, 2014 11:53:45 GMT
Admins can just fix up the derelict and that can be the mystery station Not as easy as that, the derelict would still be vented, AND we would have to teleport each player 1 by 1. Well it would be end of round so they technically have the full round to do it(may be long may be short)
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Post by sgtsammac on Apr 30, 2014 12:20:28 GMT
Not as easy as that, the derelict would still be vented, AND we would have to teleport each player 1 by 1. Well it would be end of round so they technically have the full round to do it(may be long may be short) Thats not the point though. End of round is a short period of time between Departure and Arrival to be teleporting up to 30+ people to different squares on a different Z-Level. Additionally it is labour intensive even with admin powers to completely redecorate the derelict station to look like a normal-ish one plus the other goodies. And then the problem of getting the crew there would rely on us devs preparing the map/code well in advance and having to code a new admin verb for the escape shuttle that would allow us to send it to the derelict or where-ever. I ain't saying this is a bad idea, I am just saying that it will not work how you are thinking, and if it could work how you were thinking it would be very labour intensive for what would probably be a short event.
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